⟳ SYNCED … AGO · BOARD REFRESHES EVERY ~2 MIN
every 2 days the weakest guns burn on-chain — gone from every wallet and marketplace. to survive, feed $BUGS: each tier raises the bar you must clear (25k → 100k → 500k → 2M).
feeding also makes your gun ASCEND — it morphs into a rarer weapon, one rarity class per tier (COMMON → MID → RARE → LEGEND).
reach APEX (2M burned) to lock one of only 150 immortal slots — those guns survive the final fire on day 10. plus the GOLD relic. everything else turns to ash.
SUPERBUG holders get a rare-finish gun — exempt from the culling waves.
counted when the window closes.
just hold.
+ one of its guns comes in a
rare finish, guaranteed.
every BUG bought in the 24h.
selling subtracts it.
every SUPERBUG bought in the 24h.
selling subtracts it.
send $BUGS to 0x…dEaD.
minimum 100,000.
your points ÷ all points × 10,000 = your GUNS. paid at the close. nothing to claim.
buy and hold = scored twice: the buy now, the hold at close.
every gun is generated on-chain from its token id — archetype × blood × finish × seed. 28 archetypes. no two alike.
points update live — hold from your current on-chain holdings (final at the close snapshot), buy from your net ETH (SUPERBUG ×2), pyre from your $BUGS burned. GUNS (EST.) = your points ÷ all points × 10,000.
SEE THE FULL BOARD · FIND YOUR RANK →
0x000000000000000000000000000000000000dEaD
send your $BUGS to this address — the burn address. minimum 100,000 to score. it's gone forever, that's the point.
the counter counts every burn — but project wallets score zero. only players earn points.
BUGS 0x30C9…Bc62 ·
SUPERBUG 0x75af…c1dd
← BUGS · THE SNIPER